Moderator: ModeratorsXbox and 360 and Live... What more could you want?
Dark SoulsTM: Prepare to Die Edition will be releasing for the PC platform.
This special, content-enhanced edition of the critically acclaimed Action-RPG developed by FromSoftware will be finely-tuned to cater to the PC gaming audience while retaining all of the deep challenge, rich atmosphere, and compelling gameplay that made the game a worldwide phenomenon. Dark Souls: Prepare to Die Edition on the PC platform will also include an enhanced PVP mode allowing players to more closely assemble battles against one another online in an all-out fight to the death that fans have demanded.
In addition, the production team at NAMCO BANDAI Games Inc. has revealed an untold chapter in the world of Lordran created specifically to help further expand upon the lore of the game. ‘Artorias of the
Abyss’ will include all-new areas to explore, enemies to encounter, and bosses to take down one by one.
“Our fans demanded to see this game brought to the PC, and the noise they have made was simply too loud and too passionate to ignore,” said Daisuke Uchiyama, producer for Dark Souls at NAMCO
BANDAI Games Inc., “This also allowed us to dive back into the world of Dark Souls, offering a special edition of the game that offers more ways to die over and over again than ever before. Adding a
whole new chapter to tell the tale of the Dark Knight Artorias was an opportunity we’re also proud to have taken, as we’ve managed to expand the experience for our biggest fans without compromising
GFWL is neither commercially viable nor consumer friendly compared to Steamworks - I say this because a large amount of games that are released with GFWL integration fall short in terms of sales in comparison to those that don't, even less so with future DLC. It has been known to corrupt saves, corrupt updates and cause various problems with the games that use it.
GFWL isn't just dysfunctional but infamous in gaming communities, whereas Steamworks receives much praise and good word in comparison. It might not be the best financial choice either. There is also region locking involved (if customers were to move out of Europe they would be locked out their games).
As you know Dark Souls is a very multiplayer-oriented game, and GFWL is damaging in that aspect also, generally far less convenient for customers than other Digital distribution sites such as Good old Games, Steamworks and the host of other platforms out there. Why cripple a core game aspect for reassurance in the area of Disc Rights Management when the end result will simply be the further loss of potential sales. The 'big word' on PC seems to be 'piracy', and although it can be an issue, things like GFWL will only encourage people to pirate, not dis-encourage. The best combat against piracy is to use a familiar, well liked and well developed Digital service such as Steamworks. GFWL is used far less, and thus is less accessible to gamers - losing sales due to lack of available service could be a result of that.
This is just my input, it's unlikely it will be read but I wanted to reasonably argue for the lack of Games for Windows Live support rather than just stating 'it is bad'.
Keltic Dave wrote:the pc gaming community are currently doing the best they can to make sure Games for windows live isn't in this. God knows why they went with GFWL it's fucking shit steamworks would of been a better compromise if they wanted DRM.
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